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Old May 09, 2006, 08:03 AM // 08:03   #21
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wow...

Excellent ideas!!!

Its what i said but way better! Price check is definatly good! Also the ability to sell more than weapons. Good thinking. As long as this had a search system on it it would work great!

Maybe a little more of the manual stuff you said should be automatic but over all you got it!

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Old May 09, 2006, 09:35 AM // 09:35   #22
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Search system.. good idea, must be added.

About the automatic trading.. I had the idea IF you place an item, you need to give if to the trader.
He/she keeps it for you as long as you keep the ad online..
If someone buys it for your B/O, he gives the Gold/Ecto to the trader in exchange for your Fellblade. You gain it later if you visit the trader. You also gain a whisper if sold

I have another good idea..
If someone wants to buy the Fellblade for 100k + 45 ecto.. He could whisper you, cause your IGN is available for anyone who visit's the trader.

Fine, it's a good offer you decide to sell it to him/her..
Then you visit the trader, add the "Reserve" of 100k + 45 ecto to his/her IGN, so he/she can pick up the items within the amout of time you specified.
Else it's been selling again for B/O.

Hehe, sounds great ain't it?

Another thing, off topic..
The anti-spam.. also activated for whispers, it pisses me off..

Example, type very quick.. more sentences after each other to a friend..
Won't work

Idea's welcome.
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Old May 09, 2006, 02:16 PM // 14:16   #23
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Question: What about the items that are worth more than 100k and require ectos? As in, would you actually make ectos CURRENCY by being able to trade with them through the NPC? Or would have to organze a trade outside of the NPC trader? Personally, I think items shouldn't be worth over 100k, but with the GW inflation that will continue to get worse, items will always be over 100k.

Last edited by Lepton CFd; May 09, 2006 at 02:19 PM // 14:19..
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Old May 09, 2006, 07:47 PM // 19:47   #24
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Doesn't matter, you can offer anything you like.. If the seller accepts it.

Good one, the seller can choose what he wants..
He can check boxes, like this :

- Ecto
- Gold
/ Iron Ingots?!
- Shards
/ Ehm.. whatever, you get the point
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Old May 09, 2006, 09:33 PM // 21:33   #25
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Quote:
Originally Posted by Lepton CFd
Question: What about the items that are worth more than 100k and require ectos? As in, would you actually make ectos CURRENCY by being able to trade with them through the NPC? Or would have to organze a trade outside of the NPC trader? Personally, I think items shouldn't be worth over 100k, but with the GW inflation that will continue to get worse, items will always be over 100k.
Also you should be able to be allowed to run back and forth fromstorage to trader until you get all 600k in(example).

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Old May 10, 2006, 07:25 AM // 07:25   #26
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Your good, nice idea..

Then you pay in different.. packets till you reach the amount asked for.
That way you can buy an item from gold only if you like.

The Item-trader keeps it for you, just like a storage..
For a max of 30 min else it's lost.. cause the trader can't be used as a storage.
Wrong idea, cause when your connection get's lost it's all gone..

Idea's guys?
Maybe after you place an offer you can only give those items to the trader.. and when he has everything he needs the trade can be confirmed.
Sounds better..

Anyways, how do we implent this in the game?
Can we submit it somewhere?

We must have a "Final Version" tho..
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Old May 10, 2006, 07:49 PM // 19:49   #27
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"Signet of Approval"
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Old May 10, 2006, 07:55 PM // 19:55   #28
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If you edit the original post to modify it so it will be the "Final Version", it would be easier to understand.

From what I've read so far, I like.

/signed
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Old May 10, 2006, 11:28 PM // 23:28   #29
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Quote:
Originally Posted by Murk
Then you pay in different.. packets till you reach the amount asked for.
That way you can buy an item from gold only if you like.

The Item-trader keeps it for you, just like a storage..
For a max of 30 min else it's lost.. cause the trader can't be used as a storage.
Wrong idea, cause when your connection get's lost it's all gone..

Idea's guys?
Maybe after you place an offer you can only give those items to the trader.. and when he has everything he needs the trade can be confirmed.
Sounds better..
If the value of the trade is over 100k the trader can take it in payments such as:

Your total bill is 245,000 gold:
1. Your first payment of 100k is (PAID/UNPAID) <-- conditional
2. Your second payment of 100k is (PAID/UNPAID)
3. Your third payment of 45k is (PAID/UNPAID)
4. Finish Transaction

The player can have their storage open and click on "1" or "First" which opens a trade window for them to enter in 100k. They accept the trade and the (PAID) conditional is set. They pull 100k out of their Storage (or X number of ectos if that is the trade) and click on "2/Second" and do the same. Rinse repeat, and the money is entered in. Once all the conditionals are met the Finish Transaction option is highlighted and the exchange is made.

The only problem I see is setting the value on materials, unless the trader uses buy back prices from the materials trader for Ectos and such.

You start getting into the issues of greed here where one person wants to accept an ecto for 5k and another thinks they are worth 6k. Gold only is a much easier way to do this.

Also, the one thing that may kill this is placing responsibility on Anet's programming to make sure that the transaction conditions are met and that the items and gold are exchanged.

What happens when Uber Bob puts in 100k and the PAID conditional doesn't light up? Or the trader gets a brainfart and loses an item? Suddenly Anet is responsible for replacing lost gold/items. That is added work and responsibility they won't want to deal with. Or they just put in a disclaimer about lost or missing items and you use the trader at your own risk.

I like the idea, mostly because I refuse to stand around town spamming WTS messages, but I think an automated trader might be a pipe dream. I will still hope for it though...

Sorry, I'm done rambling...
R
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Old May 11, 2006, 12:48 AM // 00:48   #30
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If more people used the GWG auction system, there would also be less chat.
In game auction houses are still a great idea.
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Old May 11, 2006, 01:41 AM // 01:41   #31
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Made that a while ago in another thread.
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Old May 11, 2006, 03:02 AM // 03:02   #32
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Thats pretty good. Although we need to remember to give more information along with the item. Who has placed it, stuff like that. Also you should not have to place it on auction if you don't want to.

Should there be a "whisper seller" button for the buyer?

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Old May 11, 2006, 06:54 AM // 06:54   #33
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Murk @ Wurk.. so i'll keep it short for the change

I like the idea's you all posted, great thinking.
Want to reply on what rhuber said..

Quote:
If the value of the trade is over 100k the trader can take it in payments such as:

Your total bill is 245,000 gold:
1. Your first payment of 100k is (PAID/UNPAID) <-- conditional
2. Your second payment of 100k is (PAID/UNPAID)
3. Your third payment of 45k is (PAID/UNPAID)
4. Finish Transaction
This was exactly what I said.. Pay in packet's, till you reach the wanted offer for the items and then the trade can be completed. Idea's on HOW TO are welcome, good luck.. cause this must be a save, and handy way to trade


Quote:
The only problem I see is setting the value on materials, unless the trader uses buy back prices from the materials trader for Ectos and such.

You start getting into the issues of greed here where one person wants to accept an ecto for 5k and another thinks they are worth 6k. Gold only is a much easier way to do this.
I don't see the problem.. ecto's are ecto's in a trade, what there worth doesn't even matter. If price goes down, ask more ecto's.. Or whatever


Quote:
Also, the one thing that may kill this is placing responsibility on Anet's programming to make sure that the transaction conditions are met and that the items and gold are exchanged.

What happens when Uber Bob puts in 100k and the PAID conditional doesn't light up? Or the trader gets a brainfart and loses an item? Suddenly Anet is responsible for replacing lost gold/items. That is added work and responsibility they won't want to deal with. Or they just put in a disclaimer about lost or missing items and you use the trader at your own risk.
This is an issue, BUT what about thing you trade now? Would go wrong now just as easy as with the auction system.. If you place 100k on the storage, you start the game again and it's gone.. Ever heard of it? No me neither, so the Ingame-Auction-System wouldn't be that much of a problem either.

However, I still think we can put this ingame..

Cya
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Old May 11, 2006, 10:38 AM // 10:38   #34
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Quote:
Originally Posted by BrotherGilburt
Thats pretty good. Although we need to remember to give more information along with the item. Who has placed it, stuff like that. Also you should not have to place it on auction if you don't want to.

Should there be a "whisper seller" button for the buyer?

Brother Gilburt
That was an example for runes, of course there would be a title for the item, then in the lower screen it'd show its stats (Under where you place how many you want)
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Old May 11, 2006, 12:13 PM // 12:13   #35
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Now, Its possible that so many items could be given to the trader that no one will be able to find yours that you placed. It may take forever to sell your items! Any ideas of how to keep the trader to packed with items?

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Old May 11, 2006, 12:19 PM // 12:19   #36
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I have.

For example again, my perfect Fellblade

I want to sell it, went to the trader.
Places the advertisement, now it's available for the next 24 hours.
Could be less..
After that, it's removed from trader.

ONLY, when someone offered for the Fellblade it's renewed.
Again for 24 hours.

Cya
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Old May 11, 2006, 12:35 PM // 12:35   #37
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ok, good idea.

also I think that there should be a differant trader for each city. Example: you can't buy Items given to a LA trader in Droks.

Sound good?

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Old May 11, 2006, 12:41 PM // 12:41   #38
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Good idea, but here is how to make it even better..

Well, then if you want to sell an item.. Where to place it?
Not in Fisherman's Heaven I gues..

I think it's a good idea, BUT for each city a different trader..
SO, if your in Droknar's Forge you see all items placed there + IF you wish to see items from Lion's Arch, you select Lion's Arch.

Well that's a good idea, helps searching also..
Searching on words, items names, values, materials asked, gold, purple, req. etc, etc !!
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Old May 11, 2006, 12:42 PM // 12:42   #39
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Um, loving this idea, but would we really need to pay in packets? I mean, thats ok and fair enough, but more work than is needed. Can't the money come direct from your storage? After all, its a game, not real life.

/signed
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Old May 11, 2006, 12:52 PM // 12:52   #40
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You made me see the light..

WHY, does a trade window only accept 7 stacks of items and 100k ?
Higher it and do the same with your inventory.. Let's you wear 1000k instead of 100k.. Good idea or do I forget something?

Let the storage be able to carry 10000k
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